The Definition of Trap
A game of competitive clay pigeon shooting on a formally designed layout. In plan view, one launching machine is located 16 yards in front of a straight line,
firing rising targets perpendicular to and away from that line. Five competitors shoot five individual targets at each of five stations along that line.
Although each target is presented at slightly randomized vectors, trap emphasizes generally a single type of shot, outgoing and rising,
and targets are broken at generally longer ranges than Skeet.
19 Other Firearms Definitions You Need To Know
A small hole in the barrel of a gas-operated firearm through which expanding gases escape to power the autoloading system.
Two independent rifles, built on one frame, designed to allow two virtually instantaneously quick, totally reliable shots.
The barrels may be arranged either side-by-side or over-and-under. The apogee of the gunmaker's art.
Particularly useful against dangerous game, which may be moving, and in your direction, with vengeance on its mind.
A type of shotgun ammunition that uses medium-sized to large-sized pellets of .24" in diameter or greater,
designed to be discharged in quantity from a shotgun. Generally the larger the pellets, the fewer of them there are in casing.
A metal cup placed on the end of a lead bullet to protect the lead against the hot gases of the burning powder charge.
Used in some types of firearms ammunition when non-jacketed bullets are used in high pressure cartridges, to prevent the buildup of lead in the barrel and aid in accuracy.
A device used to determine the range to a target. Many range finders work by bouncing a laser beam off the target or
nearby object and measuring the time for the reflection to arrive back at the instrument.
It is also possible to use various passive optical devices such as a mil-dot telescopic sight.
A mechanical device to make it easier to fill magazines using less hand strength and without hurting one's fingertips or thumbs.
A shooting sport that simulates the use of a small arm in its intended role either as a tool for hunting or personal defense.
True practical shooting limits the small arms, ammunition, and accessories used to those items that would actually be used in the role simulated.
A shotgun pattern with erratic shot distribution, generally caused by gas escaping past the wads and getting into the shot.
The speed of a projectile or a load of shot at the point that it exits the muzzle of a firearm, normally expressed feet per second.
An unexpected delay between the triggering of a firearm and the ignition of the propellant.
This failure was common in firearm actions that relied on open primer pans, due to the poor or inconsistent quality of the powder.
Modern weapons are susceptible, particularly if the ammunition has been stored in an environment outside of the design specifications.
Reloaded ammunition may also be the cause if not reloaded properly
A shotgun, often with only a single relatively-long barrel, with relatively tight choke boring and a relatively high-combed stock used for shooting clay pigeons in the game of Trap,
where the birds are launched at least 16 yards ahead, usually rising and going away from the shooter at relatively low angular velocity.
To better absorb recoil, a trap gun is normally heavier than a field gun because one shoots a lot but walks only a little.
Anything a person can hide behind that will probably stopp a bullet.
The process of carving out recesses in wooden stocks with precision, using gouges, chisels and scrapers to accept the steel components of a firearm.
A bullet designed to expand on impact, increasing in diameter to limit penetration and/or produce a larger diameter wound.
The two typical designs are the hollow point bullet and the soft point bullet. Expanding bullets were given the name Dum-dum, or dumdum,
after an early British example produced in the Dum Dum Arsenal, near Calcutta, India by Captain Neville Bertie-Clay in the the mid-1870s.
Modern sef-defensive, JHP (Jacketed Hollow Point), ammunition are based on the original dum-dum ammunition design and principles.
The proper adjustment of the various interrelated moving parts of a gun so that every operation works in proper sequence, such as that the two ejectors
of a double gun kick out the spent cases at the same instant and with the same force.
A bullet not covered by a metal jacket or patch.
A shotgun, generally stocked to shoot where it is pointed and of relatively light weight because one often carries it a great distance for upland birds,
the consequent recoil not being an important factor because one actually shoots it very little.
Although we have two eyes for depth perception and for spare parts, there is a natural tendency for one eye (the master eye) to take precedence over the other,
regardless of the relative visual acuity of each eye. It is a fortunate condition when the eye on the side of the shoulder where one is comfortable mounting a gun is also the dominant eye.
To test for eye dominance:
Pick out a small object several feet away.
With both eyes open, center your right index finger vertically over the object.
Close your right eye.
If your finger appears to jump to the right, you are right eye dominant.
Then open your right eye and close your left eye.
If your finger remains in position in front of the object, you have confirmed your right eye dominance.
Alternatively, if in the above test, upon closing your right eye your finger remains in position covering the object, you are left eye dominant.
If you close your left eye instead and your finger appears to jump to the left you have confirmed your left eye dominance.
Eye dominance problems can be treated with
1. A severely-cast, crossover stock to bring the dominant eye in line with the gun's line of sight,
2. A patch over the dominant eye, or just a small piece of frosty Scotch tape on shooting glasses intercepting the dominant eye's line of sight,
3. Fully or partially closing the dominant eye, or 4. Learning to shoot from the dominant-eye shoulder.
While less convenient, methods that retain the use of both eyes better preserve the ability to perceive depth in three-dimensional space, a great benefit in wingshooting.